Who we are
marqed is a senior-led boutique agency for strategy, positioning, gaming and culture. we help brands find the spaces where they can show up with relevance.
we marq what matters.
What we do
We do not start with formats. We start with the question that needs answering.
we start with the market and the audience, not the deliverable. positioning is a decision about where you compete - and, just as importantly, where you deliberately do not.
- brand positioning
- market & category strategy
- messaging & narrative
- go-to-market direction
there is a difference between showing up in gaming and belonging in it. we help brands earn relevance in communities that spot pretenders instantly.
- cultural & community mapping
- gaming ecosystem strategy
- creator & talent direction
- credibility audits
not every audience is the right audience. we identify the people who actually move your category and define how a brand should show up for them.
- audience research & segmentation
- community insight
- cultural trend analysis
- relevance frameworks
once the direction is set, we lead the creative and the partners who bring it to life — from concept to the right rooms, platforms and people.
- campaign concepts & creative direction
- partner orchestration
- brand platforms & activations
- event & experience concepts
“not every audience is the right audience.”
— still true in every brief
not sure where your brand belongs?
that is where we start.
that is where we start.
The Team
senior thinking. clear opinions.
Marija
Founder & CMO
Can make anything a deck.
Micha
Founder & CEO
Five steps ahead. Usually.
Anna
Director Brand & Strategy
Asks “but why?” a lot.
Sandra
Project Manager
Probably already planned it.
How we work
Observe
map the noise before touching a single deliverable.
Marq
call the tension everyone else is avoiding.
Focus
cut the field down to what actually matters.
Move
commit budget and creative to the decision.
Learn
prove it, then marq the next thing.
Featured Project
The District
not every brand needs to be everywhere. the district is built for the ones that see the competitive gaming audience as their focus.

- led by marqed
- more than 3,000 square metres at gamescom
- in Hall 8 + Outdoor Area P8
- focused on competitive gaming audiences
- created for brands, partners, creators and community moments
3,000m²+
at gamescom Hall 8
indoor + outdoor Context
competitive gaming is a specific audience context shaped by performance, community, hardware, creators and live moments.
what we marqed as important
a clear audience logic: brands should not just be present, but appear in a context that makes sense.
what we built
a focused indoor and outdoor area in and around Hall 8, bringing together partner brands, community experiences, creators and competitive gaming touchpoints.
result
a focused gamescom environment where brands meet the Competitive Gaming audience in a context built around relevance, not just reach.
Meet us at
Contact Us
What should be marqed next?