Who we are

marqed is a senior-led boutique agency for strategy, positioning, gaming and culture. we help brands find the spaces where they can show up with relevance.

we marq what matters.

What we do

We do not start with formats. We start with the question that needs answering.

we start with the market and the audience, not the deliverable. positioning is a decision about where you compete - and, just as importantly, where you deliberately do not.
  • brand positioning
  • market & category strategy
  • messaging & narrative
  • go-to-market direction
there is a difference between showing up in gaming and belonging in it. we help brands earn relevance in communities that spot pretenders instantly.
  • cultural & community mapping
  • gaming ecosystem strategy
  • creator & talent direction
  • credibility audits
not every audience is the right audience. we identify the people who actually move your category and define how a brand should show up for them.
  • audience research & segmentation
  • community insight
  • cultural trend analysis
  • relevance frameworks
once the direction is set, we lead the creative and the partners who bring it to life — from concept to the right rooms, platforms and people.
  • campaign concepts & creative direction
  • partner orchestration
  • brand platforms & activations
  • event & experience concepts
“not every audience is the right audience.”
— still true in every brief
not sure where your brand belongs?
that is where we start.

The Team

senior thinking. clear opinions.

Marija

Founder & CMO
Can make anything a deck.

Micha

Founder & CEO
Five steps ahead. Usually.

Anna

Director Brand & Strategy
Asks “but why?” a lot.

Sandra

Project Manager
Probably already planned it.

How we work

Observe

map the noise before touching a single deliverable.

Marq

call the tension everyone else is avoiding.

Focus

cut the field down to what actually matters.

Move

commit budget and creative to the decision.

Learn

prove it, then marq the next thing.

Featured Project

The District
not every brand needs to be everywhere. the district is built for the ones that see the competitive gaming audience as their focus.
  • led by marqed
  • more than 3,000 square metres at gamescom
  • in Hall 8 + Outdoor Area P8
  • focused on competitive gaming audiences
  • created for brands, partners, creators and community moments
more details
3,000m²+
at gamescom
Hall 8
indoor + outdoor

Context

competitive gaming is a specific audience context shaped by performance, community, hardware, creators and live moments.

what we marqed as important

a clear audience logic: brands should not just be present, but appear in a context that makes sense.

what we built

a focused indoor and outdoor area in and around Hall 8, bringing together partner brands, community experiences, creators and competitive gaming touchpoints.

result

a focused gamescom environment where brands meet the Competitive Gaming audience in a context built around relevance, not just reach.

Our Partners

Meet us at

Upcoming events


Come say hi



book a slot
  • Gamescom 2026
    Gamescom 2026
    Cologne

    Gamescom 2026

    AUG 19-23, 2026
    2026-08-19
  • IFA 2026
    IFA 2026
    Berlin

    IFA 2026

    SEP 4-8, 2026
    2026-09-04
  • Comic Con Stuttgart
    Comic Con Stuttgart
    Stuttgart

    Comic Con Stuttgart

    NOV 2026
    2026-11-01

Contact Us

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